About

I design interfaces for complex flows and information-heavy screens.

I’m Fady Neddar, a UI/UX designer focused on products where users need to compare, book, configure, filter, or act without getting lost.

My strength is turning messy decisions into structured screens with clear hierarchy, visible next steps, and useful states.

UX audits Booking flows Game UI Dense dashboards Front-end-aware design
Portrait of Fady Neddar
Fady Neddar
UI/UX designer focused on complex flows and information-heavy interfaces.

Positioning

The type of designer I’m becoming

I’m aiming for junior to mid-level UI/UX roles where interface structure matters: SaaS tools, booking products, admin systems, dashboards, and game-adjacent interfaces.

Design strengths

What I’m good at

01

Auditing confusing flows

Finding where users lose context, repeat steps, or rely on memory instead of visible information.

02

Structuring dense screens

Using hierarchy, grouping, spacing, and states to make complex interfaces easier to scan.

03

Designing decision points

Making comparison, confirmation, warnings, and next actions visible at the moment users need them.

04

Polishing visual systems

Creating screens that look sharp without hiding the actual product logic underneath.

Process

How I usually work

  1. Map the task.What is the user trying to decide, compare, or complete?
  2. Find the friction.Where does the flow force extra clicks, memory work, or uncertainty?
  3. Restructure the screen.Group actions by intent, not by what looks convenient on the canvas.
  4. Design the states.Empty, loading, error, confirmation, destructive actions, and after-action screens.
  5. Prototype and refine.Test whether the next step is obvious before adding more polish.

Tools & methods

What I use